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I need a way to export a specific model from my Blender scene (for example a textured table) and import it in an already created scene in Maya.

Example case to be more specific:

I created a classroom in Maya and a bedroom in Blender. I want to export the desk I created in Blender and import it as a desk in Maya. How can that be achieved?

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The easiest way would be to select the object (desk) you want to export in Blender and export it as .obj file one of these ways:

  • click File -> Export -> Wavefront (.obj) OR
  • press space and type "export" -> click Export Scene: Export OBJ

Make sure to check Selection Only in the Export OBJ section, otherwise you would export the whole scene.

In Maya simply click

  • File -> Import...

and select the exported file.

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