I have a cube
which is not rotated. And I have a bone
that I want to add a copy rotation constraints where the target will be the cube
. The problem is that when I add this constraint the bone is rotated in a wrong direction, as normally it should point to the x-direction
but when I I make the copy rotation it points to the y-direction
. If anyone could please advise why this is happening. I added screenshots below.
Before copy rotation
Cube properties showing there is no rotation
after copy rotation
copy rotation constraint
Edit:
After applying rotation -90 in x-direction the axis was good in edit mode, but once switching to pose mode the axis is wrong
After applying -90 in x-direction in edit mode:
After applying -90 in x-direction in pose mode:
And this is after adding the copy rotation constraint: