I'm facing a problem that I'm sure Blender is capable of solving. I want to individually separate weakly connected 3D objects (see an example in the picture).
I thought of the following idea:
- Remove a margin on the whole object. If this margin is big enough, it should separate the objects.
- Once the objects are separated, add the margin previously removed.
I've tried to blender with Alt+S, but it doesn't seem to do exactly that and so it doesn't separate the objects.
Do you have an idea?