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I have an object (cube) that I have made an active rigid body. I connected a motor to it and it rotates when I have dynamic selected and animated unchecked. If I check animate it will animate (I'm adjusting z location on the timeline) but it won't rotate by the motor. Unchecking dynamic has no effect when animate is checked.

I uploaded an [example file][1] that shows this issue. Is there a workaround or am I missing something? I can't seem to find any other questions like this. I am a noob though. Thanks.

[1]:

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  • $\begingroup$ your file needs an authorization ;) $\endgroup$ – moonboots Jun 23 at 11:56
  • $\begingroup$ How do I get my file authorized? $\endgroup$ – user3151984 Jun 23 at 17:23
  • $\begingroup$ I mean I can't donwload it, please use blend-exchange.giantcowfilms.com $\endgroup$ – moonboots Jun 23 at 17:25
  • $\begingroup$ Here ya go... file checked... $\endgroup$ – user3151984 Jun 23 at 17:38

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