I have an object (cube) that I have made an active rigid body. I connected a motor to it and it rotates when I have dynamic selected and animated unchecked. If I check animate it will animate (I'm adjusting z location on the timeline) but it won't rotate by the motor. Unchecking dynamic has no effect when animate is checked.
I uploaded an [example file] that shows this issue. Is there a workaround or am I missing something? I can't seem to find any other questions like this. I am a noob though. Thanks.