# How do I parent a bone to another bone for an imported model?

I have an imported character model where the sword is floating near the ground and I'm trying to get it to be in the correct place near the hand.

There is already a bone on the handle of the sword which is called sword_1 and it has a dashed black line to another bone which cannot be selected and doesn't seem to have a name (see picture).

There is another bone called weapon_root which is exactly where the weapon needs to be, near the end of the dashed black line, but I don't know how to move the sword there.

I have tried to make the weapon_root the parent of sword_1, but it didn't move the sword at all and it didn't seem to do anything because in the bone hierarchy they were still at the same level.

What should I do to get the sword_1 bone to follow the weapon_root bone origin?