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I am doing the project that, drawing 2D pattern in Inkscape, and export it as SVG file, then import to the Blender and simulate the cloth with the human model.

I draw the 2D patterns, and imported it into the Blender. However, the patterns are not like vector object but just line shape.

How can I use 2D pattern as a vector object so that I can put it on the human model in Blender?

Thank you very much and if you need more information or detail, please let me know.

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In inkscape the paths need to be filled, and be a closed path.

For a filled shape in blender:

In the Curve->Shape tab make the curve 2D and set the Fill Mode to Both (Front and Back)

enter image description here

If your idea is to use it as texture on a material, then you need to convert the image to a a raster format (tiff or whatever other format you are confortable with) Blender cannot use pahts as texture.

If what you want is to create a shape and fold it or wrap it around objects, then SVGs will need to be converted to meshes.

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  • $\begingroup$ Thank you :) What I want to do is making 3D cloths for human model using 2D pattern from Inkscape, And I want to simulate how tight it is width tension map. So, the first step was to make 2D pattern, and I finished it. But, I need to create 3D cloths with the pattern. My hardness is coming from this step. I do not know how to add image, so I will add answer to my question. $\endgroup$ – Jinho Kim Jun 24 '20 at 9:50
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This is what I am doing now. Now, I need to sew two body patterns so that that two patterns become one cloth. I filled the lines by following your description. What and how should I do for the next step? Is there any tool to sew them to make a cloth?

imported pattern and set its position

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