I'm trying to align an object (a cylinder in my case) to the 'center' of the nearest face. I attached a gif image of what I got working so far which aligns the center of the object (and it's rotation) to the normal of the nearest face using snapping but I can't get it to snap to the exact center of the face.
I need to do this to make even 'holes' on each face where they are always in the center of the face (y and z direction in my example).
You could think of this like I'm trying to use the 'center' control for text and how it aligns text to the center. I'm looking for the same effect for that cylinder on the nearest face.
It's critical it's accurate (I can't just hand place it), since I'm using this model for 3D Printing.
How do you do this?