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Don't know why the problem occurs.

enter image description here

after smooth shading, this appears

enter image description here

I need an edge loop there for the sharp edge of the gun cut-out.

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  • $\begingroup$ Try (in edit mode) select all, mesh > normals > recalculate outside. $\endgroup$ Commented Jun 20, 2020 at 19:55
  • $\begingroup$ tnx this works :D $\endgroup$ Commented Jun 20, 2020 at 19:58
  • $\begingroup$ How can I mark this question as answered? $\endgroup$ Commented Jun 20, 2020 at 19:59

1 Answer 1

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The problem is that your normal directions have become mixed up. To solve, (in edit mode) select all, then pick Mesh > Normals > Recalculate outside.

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