I’m trying to animate an umbrella designed by me, whose opening is based on a system of pulling wires. The bone called “Molletta_F_SX” has an IK constraint and, during the entire animation, it should be at the center of the round hole, where I placed his target (“Target_F_SX”). Unfortunately it doesn’t stay there. How can I fix it? Maybe the inverse kinematics is not the solution to control this mechanism?