So.. i am designing a GUI.. and I want the camera to point straight at the Rectangle\cube that I am working on so that when I render the Cube is perfectly straight on sides\top\bottom..
In C4D I would add a camera then go to its coordinates and just zero out all rotation and voila.. when i render Its 'straight on'
How do i achieve this in Blender?
I am an absolute beginner.
TIA !