I have LOG footage (a flat color profile) in blender and I'm 3D tracking it out. But when I render it, I have to set the blender View Transform to "Standard" instead of "Filmic" because if I leave it on "Filmic", it will wash out the footage. But if I render the image out with the "View Transform" set to "Standard", the 3d model I have in the scene is way too contrasty and saturated than my footage. I know I can sort of fix this by desaturating and turning down the contrast my 3d model render in the "Compositing" tab except that would loose information in the model render and create unwanted noise. Is there a way to render my 3d model out in a flat color space but not my footage?

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    $\begingroup$ Related: blender.stackexchange.com/questions/173981/… ... otherwise render to exr as you always should. Also question is why you would render your footage again, use a proxy for tracking and combine your original footage in comp. $\endgroup$ – brockmann Jun 16 at 20:13

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