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Does anyone know of any tips to tile a plane without it being really repetitive? I'm trying to make a big ocean. I am following this tutorial: https://www.youtube.com/watch?v=CwJrb3vjAaA, but the way he does it isn't working. enter image description here

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    $\begingroup$ maybe this will answer: youtube.com/watch?v=cZfWXvNXp6Q $\endgroup$ – moonboots Jun 15 at 16:16
  • $\begingroup$ no im tiling the ocean sim onto the circle. $\endgroup$ – liaiwen Jun 15 at 17:30
  • $\begingroup$ I would not use image textures for water. Textures will always look repetive over large scales. Instead, you might try combining glass and transparent shaders and use a noise texture to add waves. $\endgroup$ – Jonas Jun 15 at 17:41
  • $\begingroup$ @Jonas Could you clarify? How would I do that? $\endgroup$ – liaiwen Jun 15 at 19:54
  • $\begingroup$ and how could I incorporate it into the tutorial stated in the question? @Jonas $\endgroup$ – liaiwen Jun 15 at 19:54

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