I am using a Copy transform Constraint , But when I apply it this happens .
I am trying to avoid , of course the mag stretching . BUT I have tried using Only, copy rot and Loc. That miserably fails because it moves the armature to the middle of nowhere, and rotates it awkwardly.
I am also trying to avoid Any scaling, I have applied Scale, to the armature and mesh, but that dos not work.
I have tried using "child of", It works but it doesn't follow it. It moves with it but lags behind and just doesn't cooperate with me.