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Within Animation Nodes I have (a) the bounding box of an object I modeled and (b) random vertices from the "Random Vector" node. The random vertices appear inside and outside of the bounding box.

How can I remove all vertices, that are inside of the bounding box using animation nodes? So that the random vertices only appear outside of the bounding box?

Thanks!

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You can use Is Inside Volume node to know which vertices are inside the volume. Then use Mask List node to filter out vertices inside.

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