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Is there some way to render exactly whats in the camera view in the 3D view? By that I mean just like a screenshot really, all paths, lamps, and cameras, just like things look in the camera view. The reason I can't just take a screenshot is that I need an animation and it would be too cumbersome to take 1000+ screenshots!

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  • $\begingroup$ You mean render exactly what you see in Camera View in Object Mode and Solid viewport shading? If so, then you could do an OpenGL render by going to Render > OpenGL Image $\endgroup$ – BlendingJake Oct 27 '14 at 15:13
  • $\begingroup$ I knew it would be something simple! I just didn't know what it was :) Thank you very much! $\endgroup$ – blenderguest Oct 27 '14 at 15:15
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You can render using OpenGL, by going to Info > Header > Render > OpenGL Render Image:

enter image description here

Or by clicking on the icons in 3D view > Header:

enter image description here

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  • $\begingroup$ I have been looking for this my whole life. Awesome ! $\endgroup$ – ether_joe Feb 17 at 15:51

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