What I am trying is following:
I want to "melt" a human body, so that the body turns into water and splashes onto the ground. OR that the human body is melting. Basically: to turn a more complex form/object into fluid.
The problem I have is the following:
When I bake the body (selected as fluid > fluid) the body turns into a weird shape and splashed onto the floor (fluid > obstacle). But I need the body staying exactly in form and melting down from there.
The first picture is the bodyshape before I bake it and the second one you can see what it turns into when baking it (BEFORE it splashes down to the floor)
something like this: https://www.youtube.com/watch?v=Mx5KCEX6SZ0 BUT of course not turn into smoke, but water, splashing onto the floor.