I am creating a 3D mathematical surface using the "Add Mesh: Extra Objects" plugin, resulting in the mesh surface below:
Ultimately, I would like to convert this surface into a grid of Paths, so I can have a circle trace each Path, and recreate the surface above as a grid of tubes.
My first thought was to use the Bridge function of the LoopTools Add-on to create a grid of vertices that describe the surface, as shown:
then collect each row and column of vertices into a Path or curve that I could follow with a circle to create the grid of tubes. However, I do not know how to collect a number of vertices into a Path or curve.
- Is there an easier way to create a grid of tubes from a mathematical surface? Or,
- How can I create a Path or curve from a collection of vertices?