4
$\begingroup$

If you create an object, then subdivide it (ctrl + r), how can you later add more loop subdivides?

For example, if I try and add more loop cuts, the are confined to only a portion of the cube.

enter image description here

enter image description here

$\endgroup$
3
$\begingroup$

Yes and no.

One thing you can do is this:

  1. Switch to edge select mode (⎈ Ctrl↹ Tab)

  2. Select an edge ring (⎈ Ctrl⎇ AltRMB RMB)

  3. Multi select edge loops (Fastest to access via the Space menu)

  4. Subdivide

Example:

enter image description here

However this only lets you double the number of existing loops.

Without deleting loops/other manual tricks, I don't think there is currently a way of getting a precise number of evenly distributed loops, especially on more complex objects.

See Is there any way to edit parameters for an object after it is created?

$\endgroup$
1
$\begingroup$

I don't know if there is a better way of doing it, but you could try selecting the edges from the original loop cut and using limited dissolve (press x, click limited dissolve) and re-doing the loop cut after. might need to use a different dissolve option. Again, just a quick thought...there may be a better way

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.