I have an animated character, I want to add subtle breathing/idle motion to it for more realism. Is it possible in Blender to make another animation for an armature, and "add" it to another animation?

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    $\begingroup$ does it help this thread? blender.stackexchange.com/questions/26268/… $\endgroup$
    – Sanbaldo
    Jun 10, 2020 at 9:06
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    $\begingroup$ you can either duplicate the animation and change it the way you want, or create an action for only some bones and combine it with the others in the NLA Editor. $\endgroup$
    – moonboots
    Jun 10, 2020 at 9:07
  • $\begingroup$ Thanks, I managed to create two actions set as "combine", it works! $\endgroup$ Jun 10, 2020 at 12:08


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