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So I have a vase which I have textured. enter image description here

But as you can see, both the outside and the inside have the same texture, however, what I want is the outside to have the flower pattern, and the inside to have a solid color. Is there any way to do that?

PS: I am making this model for a game, not for render.

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In 3D view, Tab into Edit Mode. Set your selection mode to face select (mode toggle is in the upper left hand corner of the 3D viewport). Select the inside faces of the vase. Press P to separate then select Separate by Selection from the pop-up menu. It should be the default option. If so you can just left click after pressing P. Tab into Object Mode, select the separated inner surfaces and apply a new material to them.

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    $\begingroup$ You can apply different materials to different parts of an object, you shouldn't have to separate into a another mesh just for that. $\endgroup$ Jun 9, 2020 at 18:20
  • $\begingroup$ Agreed, simply go into edit mode, select all the inside faces, in the material tab hit the + button and add a new material. Pick a color and hit apply while the faces are still selected. $\endgroup$ Jun 9, 2020 at 19:25
  • $\begingroup$ I did not know that different materials could be applied in edit mode. Good to know. It's great to be a part of this community and always learning. $\endgroup$ Jun 11, 2020 at 3:16

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