im new to Blender (Blender Internal). Hope anyone can help, i'm hurry cuz of a deadline!.
With a plane with a normal map aplied to it and it's material set to Shadow Only I'm triying to create an alpha bg video with particle with shadows projections over it (a dead body actually) to integrate later on AE.
The issue: shadows are not bending influenced by the normal map of the plane. (see red plane)
Solutions or performance improvements are very welcome!