I'm working on this snake and want it's skin to look like these reference images.

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This is what I got so far but I don't think this is the optimal way. Any suggestions?

enter image description here

With iridescent shader from other question. But stil doesn't look like reference at all

enter image description here

  • 3
    $\begingroup$ I think the correct term is iridescent, not holographic, this will help if you want to find resources on this subject $\endgroup$
    – Gorgious
    Jun 8, 2020 at 13:19
  • 4
    $\begingroup$ Perhaps related: Iridescence In Cycles? $\endgroup$ Jun 8, 2020 at 13:21
  • $\begingroup$ Hmm yes okay its iridescent. But how do I combine it with a shader/textures. $\endgroup$
    – Ferwous
    Jun 8, 2020 at 13:31
  • $\begingroup$ Hey :). The linked anwers output rgb color - plug it into Base color of the Principled BSDF $\endgroup$ Jun 8, 2020 at 17:56
  • $\begingroup$ I tried as you can see in the added post but it still doesnt look like the references at all. I think it has to do something with the reflection from the looks of the reference $\endgroup$
    – Ferwous
    Jun 9, 2020 at 10:01


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