I've just started using Blender particle system and rigid body stuff. I've tried to emit particles from the volume of the mesh but they just sit on the surface of the mesh no matter what I try to do.
I want all the particles to be inside the mesh from the beginning and not on the surface. Is this possible?
I was following this tutorial - https://www.youtube.com/watch?v=1gM8yEMFMjg The particle system with random distribution Here is the system with jittered distribution
Emit from Verts and faces yield similar results with some particles escaping the mesh in the first frame itself.
Here is the blend file if I wasn't able to explain it properly: https://drive.google.com/file/d/1eRWzE-IprJ0dP3l_zxkEso5sTgC0Vbq7/view?usp=sharing
Any help would be appreciated!