I have a creature in Blender that I'm trying to texture the eye of. Right now the eye is a sphere with an Image Texture Material on it. The Image Texture is a .png of a pupil with a transparent background. When I put that as an Image Texture on a material, it shows up with a Black background. But I want the creature to have a white eye behind the pupil.
How do I toggle with the settings to achieve a White background behind the transparent-background pupil texture png? I can attach pictures of my setup if needed but I've barely touched the default settings.
Edit: Solved! Submitted answer below.