I have two grease pencil objects: one at origin and the other at Y: 92m (far back from the camera.) I'm trying to get the background to be blurred using the camera. (I know I can blur the object itself but in another scene I'm going to be moving the camera in between objects.) I'm using the Eevee render engine and I am in the Rendered viewport setting, but depth of field is not working. I have the camera focused on the character in front with an F-stop of 3.6.
I added some spheres to test if DOF was working at all, and it does work for the spheres.
(In eevee)
(In cycles with F-stop of 0.5)
Am I missing something?