I've been racking my brain about this. I've been trying to model this relatively simple handrail but there is one part where I am just stuck. Here is the reference:
Now I sort of tried to bevel the corner of a cuboid. But I only get so far:
I kind of faked the desire result with a cylinder and a sphere, but I am sure there must be a more efficient way of getting there:
Grateful for any input! Thank you in advance!