I am pretty new to blender and I was experimenting with a subsurface scattering material and lighting on an imported object. But when I've rendered an image of the object with a material that has a subsurface scattering, it shows this weird "noise" or "blur" on the surface of the object.
I've also rendered the same object without subsurface scattering and the problem seemed to be gone.
The current version of Blender that I use is 2.83 but I've seen this problem in previous versions.