Hello,
I managed to clean all the vertices of the primitives that I join together, removing the faces that where overlapping and keeping a simple shape.
Now is my problem : I need to create the front and back faces. But when I select all the vertices, and make 'F' to create a face, the 2 holes inside the shape are covered.
How do I need to proceed to make the face without covering those holes, letting them empty? (the holes are the small circle in the middle and the moon croissant under it)
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$\begingroup$ Rather than extruding edges, could fill and extrude region. Somewhat related blender.stackexchange.com/questions/146083/… $\endgroup$– batFINGERJun 3, 2020 at 17:23
1 Answer
The only method I found is to remove the central cylinder, make the faces, create a cylinder and add a boulean to remove the center in the end. It is dirty :/
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$\begingroup$ Avoid booleans. use bridge edge loops. blender.stackexchange.com/a/92755/97988 $\endgroup$– PullupJun 3, 2020 at 19:52