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im new using blender and I started to make a simple house with pixel art textures, the question is when i place the images appear stretched ¿is there any way to fix it? here some screenshots: enter image description here enter image description here

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  • $\begingroup$ Show us your uv map in the UV Editor window. $\endgroup$
    – R-800
    Jun 3 '20 at 14:47
  • $\begingroup$ The second image. $\endgroup$
    – HolaBuenas
    Jun 3 '20 at 15:03

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