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please tell me how to change the order of layers in the animation?

I want the blue ball to hide behind the red during the animation. But in order not to create additional layers with a blue ball

buttons to move the layer can not be animated?

enter image description here

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    $\begingroup$ I've been researching a lot about it and I couldn't get an exact solution, so I decided to duplicate the layers that I needed to overlay and associate their opacity to bones through drivers. The result is satisfactory in 30 seconds of this video and this simplified process. $\endgroup$ – Rafael Arame Jan 11 at 0:37
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Use the up and down triangles on the right side of the window to reorder the elements. enter image description here

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  • $\begingroup$ I'm talking about something else. I know how to change the order of the layers, but I want the switching to happen in the animation $\endgroup$ – Yanichkin Jun 2 '20 at 14:51
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There are two ways to go about this, not including the one you have.

The first is separating each ball onto its own object, then translating the objects’ Y axis to literally move one ball behind the other. Grease pencil objects are flat, so a translation as small as 0.001 should suffice. This method is good if you have a lot of individual objects with their own properties because you can then parent them, like pieces of armor or orbiting planets.

The other method is the ‘switchboard’ technique, which utilizes the dope sheet. At a certain point in the animation, copy layer 1’s keyframe and paste it onto layer 2, then copy layer 2’s key frame onto layer 1 - manually switching the two. This is good if you have a lot of components to a single object, say like fingers on a hand.

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