I'm looking to make a terrain system sort of like in the fourth and fifth generation Pokémon games. It's just all gridded basically, and reuses the same pieces all over.
An example of the type of terrain I'm trying to create:
I just started using sculpt mode. The problem I ran into was that I can't get the edges of the pieces to line up without some ugly gap (I'm mainly talking about the mountain-side pieces). Does anyone know how to make it so this kind of thing can work, so the edges will line up without odd gaps?