I have a (comparably) complicated, non-humanoid character rig. I am having a lot of trouble exporting this thing to Unity, so I am trying to clean it up without ruining all the animations I made (for the second time). I have one Action that has 3 users, but I only have 2 armatures; No meshes need to be linked to the action because I am using shape key driver-bones to do those deformations.
I have looked through all meshes for this character, selecting the Action and pressing the "x" button, but it is not clearing a link to a user--I can't figure out WHAT extra object is the 3rd, superfluous link to this action! I need to remove that link.
How can I get a list of objects that are linked to this action? Or select them? I do not remember how to use Python scripts in Blender but am open to it.