I am trying to create a mesh out of bezier curve extrude section...
Then going into edit mode and selecting 2 vertices as shown and cursor to selected.
In this view if I try to rotate then the rotation is about the view axis and is wrong.
If instead I first align the view manually to the plane of vertices
and then rotate the vertices by 90 deg then it is done correctly.
How can I make blender align the view to the plane of rotation?
Ctrl + Shift + NUMPAD 3 doesn't always align the view to the front view of the plane of selection.
I am ok to code this in python if anyone can throw me some pointers...