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While modelling a human body, i've noticed some faces have a weird shading, the normals are facing front, i have no idea what has gone wrong, i'm using blender 2.79Red outline shows the issue Let me know if you need the file!

FILE: https://cdn.discordapp.com/attachments/623576718812119089/717098659543777321/girlbase.blend

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  • $\begingroup$ Yeah, I think the file might be helpful. It's pretty hard to tell what's going on from the photo. $\endgroup$ Jun 1 '20 at 19:19
  • $\begingroup$ how can i send you the file? $\endgroup$
    – user97922
    Jun 1 '20 at 19:30
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    $\begingroup$ Go to - blend-exchange.giantcowfilms.com - upload the .blend file, paste in the URL of this question where it says and upload. $\endgroup$ Jun 1 '20 at 19:34
  • $\begingroup$ just added a discord download file, it should work haha $\endgroup$
    – user97922
    Jun 1 '20 at 19:36
  • $\begingroup$ Yeah, I got it. Well, so far I can confirm that the normals under the armpit area and the ones on the back are pointing 180 degrees the opposite direction of the normals on the front. I'm trying to figure out how to set them best, $\endgroup$ Jun 1 '20 at 19:38
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Just apply the scale with Ctrl + A , I see the file

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  • $\begingroup$ Thanks man you're the bast!!! $\endgroup$
    – user97922
    Jun 1 '20 at 19:43
  • $\begingroup$ Confirmed, non uniform scale was the problem $\endgroup$ Jun 1 '20 at 19:44
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    $\begingroup$ @user97922 Hello and welcome. Please don't add thank you as an answer, upvote the answer instead. If you feel it completely solved your problem consider marking it accepted $\endgroup$ Jun 2 '20 at 0:01

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