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so I'm brand new to blender(and 3d programs in general) so I could be missing something obvious, so please forgive me, but I'm trying to sculpt a face in edit mode and symmetry does not seem to be working? I tried to google it but the offered solutions don't seem to be working for me? I made sure to get my object 0,0,0, and I placed my cursor there too? I have X and y symmetry turned on.enter image description here

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  • $\begingroup$ it looks like an icosphere, it might not be a symmetrical object, try to test with another object $\endgroup$
    – moonboots
    Jun 1, 2020 at 4:54
  • $\begingroup$ It is a icosphere! It never occurred to never occurred to me that could be the case! I'll try the other spherical option thank you so much! $\endgroup$ Jun 1, 2020 at 14:32
  • $\begingroup$ Actually my bad it's symmetrical, you just need to rotate it 90° on the Z axis to make it symmetrical ;) $\endgroup$
    – moonboots
    Jun 1, 2020 at 14:37
  • $\begingroup$ If you are brand new to blender start with the right foot and work with quad based topology instead of just triangles. Use a UV sphere or a cube as your starting mesh instead of an icosphere. You will find that working with triangles is a lot harder. There are countless "tutorials" out there on how to create a head. Watch them first. $\endgroup$
    – susu
    Jun 1, 2020 at 14:56
  • $\begingroup$ Thank you to everyone! I switched to uv sphere and it fixed it immediately! I didn't realize triangles would make things more difficult and just chose it because it seemed like less faces, but I've learned my lesson. $\endgroup$ Jun 1, 2020 at 23:46

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Actually you've created a icosphere which, by default, is not created symmetrical on the X axis but on the Y axis, so just rotate it 90° in the Z axis in Edit mode and you're good.

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  • $\begingroup$ I so totally didn't know the icosphere is shorter on the x axis than it is on the y axis, but I just confirmed that this is indeed the case. I was shocked. I always just assumed it was a perfect sphere, but just made exclusively out of triangles. So now I'm wondering why it's not a perfect sphere. $\endgroup$
    – R-800
    Jun 2, 2020 at 2:18
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    $\begingroup$ @R-800 The x and y size is actually the same when using 3 and more subdivisions. 1 and 2 subdivisions just don't have enough geometry :). $\endgroup$ Jun 2, 2020 at 9:17

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