# What is the order of transformations when exporting to Collada?

When I export models to Collada format, some transformations (bone animations, mainly) use transformation matrices. In order to decompose these matrices in the target program that loads the Collada file, I need to know the order of the transformations (scale, rotation, translation). Mainly I'm concerned if the scale is applied before or after the rotation.

object_matrix = translation_matrix * rotation_matrix * scale_matrix