I have been using blender for some time now and I still can't wrap my head around 4 things, Shaders, Textures, and Materials. What I've understood from researching the internet about them that textures are like a skin that you put around your object or mesh and that there are different types of textures (skins) which are called maps. I don't know what the hell are shaders, I've read so much about them trying to understand and I still can't. Materials are all the texture maps combined together to give the unique look of the material.
Can someone please just tell me if I'm right with my understanding or correct me if I'm wrong and just give me extra helpful information, thanks