The only options I seem to have follow the path of the normal. I want to extrude faces which are on a slant, but I want to extrude them orthographically up. I've tried picking different orientation options but every time I try it, I just get the same result.
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2$\begingroup$ orthogonally meaning on the Z axis? In that case press Z to move up $\endgroup$– moonbootsMay 28, 2020 at 15:27
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$\begingroup$ So with multiple faces selected, would the best way be just to extrude, press Enter, then just move with G while pressing Z to move orthographically up? $\endgroup$– KiarianMay 28, 2020 at 15:30
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2$\begingroup$ don't need to press enter, you can extrude, move the extrusion, press Z (well it looks you need to press twice to cancel the normal axis) and it will move on the Z axis $\endgroup$– moonbootsMay 28, 2020 at 15:32
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$\begingroup$ Hello :). Use the little bottom left menu, set it to Global and use only the Z value. $\endgroup$– jachym michalMay 28, 2020 at 18:41
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