So if I limit objects scale (by a constraint) to minimum of 1 and maximum of 2 and start scaling it, it still manages to go over on inverting it self to negative values keeping the limits to -1 and -2. Checking "For Transform" does not help.
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$\begingroup$ I tested this, and confirmed the issue in 2.82a. It seems really sad that this doesn't work as one would expect. $\endgroup$ – R-800 May 27 '20 at 12:10
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This is known essue, and now it has "To Do" status:
https://developer.blender.org/T37623
And this is one of two unsolved problems from 2018 TO DO animation list:
https://developer.blender.org/T55365
It's sounds easy, until you try to make it work on matrix transformations.