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My problem is that I use Auto-weight when connecting armature to mesh. This causes lots of unwanted weighting on close proximity parts.

Sometimes I want certain parts to be weighted by only on one vertex group. Say a bag (mesh) must only be connected to the hip (vertex group) and shouldn't have weight from other vertex groups.

Is there a way to quickly define the weight of the mesh for only one vertex group without going into other groups and removing the selected mesh?

OR

Is there a way to unweight (weight 0) on all the vertex groups save one?

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    $\begingroup$ if you select those vertices, then on the right of the vertex groups list, there's a dropdown menu (down arrow) > Remove From All Groups, is it what you want? $\endgroup$ – moonboots May 27 '20 at 11:25
  • $\begingroup$ Exactly. Thanks. $\endgroup$ – IndividualGames May 27 '20 at 16:40
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If you select those vertices, then on the right of the Vertex Groups list, there's a dropdown menu (down arrow) > Remove From All Groups.

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