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I'm a beginner in Blender and currently I'm working on an underwater project with a short submarine animation. The underwater scene and the submarine were made seperately, I later appended the submarine to the underwater scene. Now I'm having problems with the material of the submarine not showing when rendering although in material preview it looks just fine.

I don't know what I'm doing wrong here and would really appreciate your help!

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By default, render preview uses bilt-in HDR:

enter image description here

If you click on use Scene World, Blender will show result similar to render one:

enter image description here

So, if you have not proper environment for your model, and there is nothing is reflected in it, it looks flat.

So you should set up environment texture:

enter image description here

You can use bilt-in HDRI images from Blender folder, or download any (for example from https://hdrihaven.com)

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  • $\begingroup$ Awesome, thank you! It worked out for me! $\endgroup$
    – Lisa
    May 26, 2020 at 19:43

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