0
$\begingroup$

I have tracked a footage and added Suzanne to it . motion model: perspective n Suzanne has moved in perspective.moving from depth of view to forward. my footage has became somthing like fish eye.but the footage is not.how should I solve the problem?enter image description here

$\endgroup$
0
$\begingroup$

All lenses cause some distortion. There are no "perfect" lenses in the real world.

When dealing with motion tracking it is crucial to account for such lens distortion.

Usually, as part of the tracking and solve process, blender determines the lens distortion parameters.

That information can be used in two ways:

1- to create an undistorted version of the footage and use that as reference for the creation of 3D elements.

2- to distort the elements created in the 3D environment so that they match the distortion of the camera lens used to create the original footage.

Either one of those paths involve using the compositor and a movie distort node.

https://docs.blender.org/manual/en/latest/compositing/types/distort/movie_distortion.html

For a very detailed post on the subject please refer to:

How to determine lens undistortion values for motion tracking?

$\endgroup$
2
  • $\begingroup$ thanks . and one more question. which one is better? 1.bringing the footage in movie clip editor n render as png or jpeg n bring it again to movie clip editor or vfx/movie tracking? 2. opening the footage directly in vfx/motion tracking? $\endgroup$ May 26 '20 at 18:16
  • $\begingroup$ No better, no worse. it all depends on your needs. Additional link: blender.stackexchange.com/questions/113907/… $\endgroup$
    – susu
    May 26 '20 at 18:18

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.