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I'm using this node scheme (screenshot below) to create a brushed steel in my object, but I need this brush show horizontally on my object. As my object has a circle mesh, the texure is shown circled following the mesh.

How can I make this texture appear horizontally or vertically in my object?

My mesh is like this (screenshot below), and the Unwrap is like this (screenshot below).

enter image description here

This is a piece of my render result, showing the circled texture.

enter image description here

And this is how I need it to be.

enter image description here

How can I make this?

Thanks in advance.

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