I added GRAB_CURSOR
and BLOCKING
to my modal operator so the mouse cursor wraps around when I perform certain operations.
I also have a simple text UI that I made using blf.draw(...)
Since my UI is drawn using event.mouse_x
and event.mouse_y
my UI eventually gets drawn out of view because those values keep growing endlessly now.
What command can I use to get the mouse cursor position after it wraps around so I can use that specifically to draw my UI inside the 3D view?