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I am trying to apply a bevel modifier to a box with some additional buttons, however, I am struggling to apply the bevel modifier only to the top face and the edges that are connected to that face. In a nutshell, I am trying to bevel the top of the box without affecting the bottom and the buttons.

Here is an image of what I get upon applying the bevel modifier: 1

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You can use bevel weights, which lets you specify a value between 0 (no bevel) and 1 (full bevel).

enter image description here

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    $\begingroup$ oh yes I remember, and it's more flexible than the Vertex Group mode ;) $\endgroup$
    – moonboots
    May 25 '20 at 18:06
  • $\begingroup$ Ohh yeah, this makes it so much easier, thank you. $\endgroup$ May 25 '20 at 19:24
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Create a vertex group where you want the bevel to happen. In the modifier's Limit Method choose Vertex Group, and Select your vertex group.

enter image description here

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  • $\begingroup$ Thanks, that is also a solution to this problem, one I’ve seen elsewhere before but forgot $\endgroup$ May 25 '20 at 19:25

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