I've created a mantaflow water scene and want to export this 3D simulation/animation as fbx into my Unity project. Is there an easy way to do this? Beginner level.

  • $\begingroup$ No way. Fbx doesn't support this. You can export each frame as a different obj file and change them at every frame or you can use alembic (abc). $\endgroup$
    – FFeller
    May 22, 2020 at 14:41
  • $\begingroup$ Thank you so much @FFeller! $\endgroup$
    – sunsci
    May 22, 2020 at 19:50

1 Answer 1


Mesh simulations can be exporter to Unity via Alembic, with some limitations:

NOTE: Supported build platforms: only Windows 64, MacOS X, Linux 64, and Stadia.

The Alembic format is commonly used in animation to transfer facial, cloth, and other simulation between applications in the form of baked data.

  • 1
    $\begingroup$ Alembic was already advised in the comments. But... What do you mean by building for windows/mac? $\endgroup$
    – L0Lock
    Jul 18, 2023 at 18:07
  • $\begingroup$ I mean if you work on an Android project it will never play on the build. Alembic for Unity only supports the following build targets: Windows 64-bit, MacOS X, Linux 64-bit, and Stadia. $\endgroup$
    – Smokygr
    Jul 19, 2023 at 20:09

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