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Okay, so I've seen the other answers to this here in Blender Exchange. However, as far as I can figure out those textures were not saved when created in texture paint mode.

I added an external texture to my object:

1

...then I switched to texture paint mode and the texture changes to a complete black texture:

2

However if I switch back the texture while in texture paint mode it still keeps my object black:

3

4

Is this a lighting problem? Or am I not importing the external image correctly? I have tried packing/saving the image after importing it and putting it on my UV Map and then switching to texture paint mode, but it still occurs.

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Try changing the painting mode to Image and selecting your image in 3D view > tool shelf > Slots while in texture paint mode:

enter image description here

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