Can anyone please tell me how to remove these artifacts in meshes and objects in the viewport. It happens with any mesh or object I place whether it's a low poly or high. This has never happened to me in other versions. I've tried all the render Engines but nothing changes. I'm sure is some setting some where but I don't know where it could possibly be. I have dual graphics card and a pretty high end computer. GeForce GTX 980 TI and Intel Core i7 6700K CPU 4.00GHZ if that matters
Thanks you!