I understand that the boolean modifier is not available for bezier curves that are 2d and have been extruded.
However, is there a way to apply a simple "conventional mesh" modifier to this curve and then stack on top of that a boolean modifier?
Basically, I want to boolean intersect two 3d object in Blender, these objects are both 2d bezier curves that have been extruded to give them a 3d shape.
EDIT: I really need to use non destructive actions on these objects.
EDIT 2: I am very surprised there are no modifiers in Blender that simulate alt-c, Mesh from Curve
for these types of purposes.
ALT-C, Mesh from Curve
might be my only option. $\endgroup$