So I tried to sculpt on a reasonably high poly model as shown below. Earlier the model was low poly and only the necessary loops to maintain the overall shape.
In both instances, while making fast strokes with dyntopo active at various settings, blender lags and makes rough, angled strokes although I intend to make smooth, curved strokes, as shown below.
I figure it maybe a problem with the configuration of my rig, although i maybe wrong.
My rig :
CPU : AMD Ryzen 5 1600
RAM : Corsair DDR4 16 GB 3000MHz
GPU : AMD Sapphire RX 580 8GB
Motherboard : ASUS EX-A320M